Sunday, January 20, 2019

Lore: Inquisition


Overview

The first Inquisition was a group of people who, following the First Blight, rose up to defend Thedas from the dangers of magic and heretics. The Inquisition later allied with the Chantry, abandoning its original name and splitting itself into the Seekers of Truth and the Templar Order. In 9:41 Dragon, the Inquisition is reformed, following the cataclysmic event called The Breach.

The Inquisition of Old

In the years before the founding of the Chantry and the start of the Divine Age, Thedas was plunged into chaos. The First Blight had ended, the Imperium had broken apart following Andraste's March, and despite the spread of the Maker's teachings, blood mages and Old Gods cults were widespread. The Inquisition was formed around -100 Ancient with the goal of protecting the people from the "tyranny of magic" in whatever form it might take; blood mages, abominations, cultists or heretics. A loose association of Andrastian hard-liners, the group combed the land in search of these "threats" and some say theirs was a reign of terror. Others say they were cast in a negative light by history because their investigations and even application of justice, protecting both mages and common people impartially, crossed too many powerful groups. In these accounts it is suggested that the group was already known as the Seekers of Truth and that the "Inquisition" moniker was perhaps pejorative.

In 1:20 Divine, the newly founded Chantry found common cause with the Inquisition and they signed the Nevarran Accord. As part of the agreement, the Inquisition became the new martial arm of the Chantry, the Templar Order, and its senior members became known as the Seekers of Truth. Another result was the creation of the Circle of Magi, with the Templars serving as overseers for the Circle.

The last leader of the original Inquisition, Ameridan, went missing after the organisation's dissolution. It is said he left to hunt a powerful dragon or to not overshadow the newly created Templar Order.

When the Inquisition was no more, the mysterious Order of Fiery Promise rose up for the first time, claiming to be the real Inquisition and Seekers of Truth. They were quickly dispersed by the might of the newly established Chantry.

The Modern Inquisition

The modern Inquisition, in a fledgling state, begins with the interrogation of Varric Tethras by Seeker Cassandra Pentaghast. The Inquisition's reconstruction is, in fact, a back-up plan by Divine Justinia V in case of a calamity within the Chantry or if her attempt to restore peace between mages and templars failed. Justinia hoped that with enough support, the Inquisition could challenge the very tenets of the Chantry to enforce rights for mages. The Divine's servants searched for a worthy candidate to lead the Inquisition, such as the Hero of Ferelden or the Champion of Kirkwall, but they both had disappeared.

Following the massive explosion that killed the Divine and the Conclave, Thedas falls into chaos as the Breach threatens to consume the world. The late Divine's writ was invoked by her Hands, Cassandra Pentaghast and Leliana, declaring the Inquisition reborn and independent of Chantry authority. However, the Chantry has denounced the Inquisition, calling them heretics for harbouring the only survivor of the Conclave's explosion, who had been labeled the Herald of Andraste by witnesses from the failed conclave at the Temple of Sacred Ashes, when they were seemingly led out of the Fade by the prophet herself.

After either allying with the mage rebels, the Herald manages to seal the Breach. But the celebrations are cut short, as Haven comes under attack by Corypheus. The Herald distracts him long enough for the village to be evacuated before causing an avalanche to bury Corypheus' army and the village. When the Herald reunites with the survivors of Haven, the Herald leads them to Skyhold, where they are formally given the title of Inquisitor.

The Inquisition later leads a siege of Adamant Fortress to stop Venatori magister Livius Erimond from binding Grey Warden mages to Corypheus, enabling the darkspawn to control an army of demons. In the aftermath, the Inquisitor can either ally with the surviving Wardens or banish them from Orlais.

After the resolution of the War of the Lions, Orlais formally allies with the Inquisition and they march on the Arbor Wilds to purge the remainder of Corypheus' army. Unfortunately, Corypheus returns to the Temple of Sacred Ashes to reopen the Breach, forcing the Inquisitor to engage him without the support of the army.

With Corypheus' defeat, the Inquisition achieves renown throughout southern Thedas and the balance of power across Thedas is drastically changed, perhaps permanently.

By 9:44 Dragon, the Inquisition has come under pressure from both Orlais and Ferelden, the former wanted the Inquisition as another vassal, the latter wanting them to disband entirely. During the summit with the Exalted Council, the Inquisitor is drawn away to deal with a new Qunari threat that is spreading through the magical eluvians. Leliana discovers that several of the elves in the Inquisition's own ranks were Qunari converts from Kirkwall and covertly used the Inquisition to smuggle in gaatlok into the Winter Palace. Solas also reveals that his agents were embedded in the Inquisition as well.

After the resolution of the Qunari threat, the Inquisitor, having their own left arm magically amputated by Solas to prevent the Anchor from killing them, returns to the Exalted Council to decide the Inquisition's fate.

The Inquisitor re-structures the Inquisition: The Inquisitor felt that given the danger of the threats facing Thedas, the Inquisition was still needed but could not continue as it currently was in the face of increasing political pressure. Much like the first Inquisition did with the Nevarran Accord, the Inquisition reached an agreement with the Chantry. The Inquisition was downsized to a more manageable size and would serve as the personal honour guard of Divine Victoria, herself a former member of the Inquisition. This allowed them to launch a campaign against the looming threat to Thedas, that was capable of an effective response but at a higher risk of infiltration. To attempt to compensate for this, the Inquisition began screening recruits and members much more vigorously.

Hierarchy and Organization

The re-formed Inquisition is commanded by the Inquisitor who serves as overall leader of the organization. Beneath them are the three advisers, each of whom oversees a different department of the Inquisition. The Commander leads the military forces of the organization and oversees training. The Seneschal/Spymaster is in charge of covert operations, subterfuge and liaisons with more disreputable elements. The Ambassador is in charge of co-coordinating diplomatic efforts among the nobility and various other groups which the Inquisition must work with.

The Inquisition is less rigid than most organizations in Thedas and adopts a more inclusive recruitment practice, allowing not only humans but elves, dwarves and Qunari into senior command positions, similar to the Grey Wardens. Unlike the Wardens however, the Inquisition does not strive to be a-political, as much of its financial and diplomatic backing comes from senior members of the Orlesian nobility as well as the Fereldan nobility.

After reaching an agreement with the Chantry at the Exalted Council, the Inquisitor continues to serve as leader of the Inquisition and maintains the same basic structure but on a smaller scale and now are accountable to Divine Victoria.

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Source: http://dragonage.wikia.com/wiki/Inquisition

Lore: Dragonborn


Overview

A Dragonborn, Dovahkiin which can mean both "dragon-born" and "dragonkind-hunter-born", is a rare individual who has been born with the blood and soul of a dragon, but the body of a mortal. They can naturally learn and speak the ancient and powerful tongue of the Dov, called the Thu'um.

Dragonborn scarcely exist, and it is rare for more than one to appear at the same time. They can belong to any race or gender, and the dragon blood is a gift bestowed to certain mortals favored by Akatosh. Despite their divine souls, Dragonborn possess a mortal free will and may serve as champions for either the Nine Divines or the Daedric Princes. It is unknown if the Daedra claim the souls of their Dragonborn champions as they do with their other servants. Their mortal bodies also subject them to mortal vulnerabilities; old age, death, and disease all affect Dragonborn as they do common mortals.

Some Dragonborn individuals have knowledge of the Thu'um and can consume a slain dragon's soul and absorb its knowledge directly, allowing them to learn Words of Power instantaneously, and then use the power of a slain dragon's soul to unlock that Shout. It is said that the Blades have always guided, protected, and served the Dragonborn, whom they consider "The Ultimate Dragon Slayer." The Greybeards, however, see the Blades as ambitious assassins who seek to mold the Dragonborn into a weapon for their own ends.

Prophecy

The Prophecy of the Dragonborn, generally attributed to the Elder Scrolls, and sometimes to the ancient Akaviri, tells the following:

When misrule takes its place at the eight corners of the world
When the Brass Tower walks and Time is reshaped
When the thrice-blessed fail and the Red Tower trembles
When the Dragonborn Ruler loses his throne, and the White Tower falls
When the Snow Tower lies sundered, kingless, bleeding
The World-Eater wakes, and the Wheel turns upon the Last Dragonborn.

Dragonborn In History

The first Dragonborn in history was Miraak, a Dragon Priest from the Merethic Era. Instead of using his Voice to fight Alduin, Miraak decided to serve the Daedric Prince Hermaeus Mora instead, making himself an enemy of the Dragon Cult he once served. He was eventually defeated by the dragons and hid in Apocrypha. He was later encountered in the Fourth Era and did battle with the Last Dragonborn before being destroyed by Hermaeus Mora.

The next Dragonborn was purportedly Saint Alessia, the Nedic slave-queen who was blessed by Akatosh and given the Amulet of Kings to seal the covenant between them. This began the tradition of all legitimate rulers of the Cyrodilic Empire referred to as Dragonborn, as only they could wear the Amulet of Kings and light the Dragonfires in the Temple of the One.

Reman Cyrodiil was considered to be the next Dragonborn after Alessia. Upon their defeat, the Akaviri invaders recognized him as Dragonborn and swore unceasing loyalty to him.

Tiber Septim, founder of the Septim Dynasty of Tamriel, was the next individual to be recognized as Dragonborn. His heirs continued the tradition and were all considered Dragonborn Emperors. This lineage ended with the death of Martin Septim during the Oblivion Crisis.

The Last Dragonborn, otherwise known as the Laat Dovahkiin, appeared during the Fourth Era to fulfill the Prophecy of the Dragonborn. His purpose was to prevent Alduin the World-Eater from consuming all of Mundus and the souls of Sovngarde when the dragon appeared from a temporal warp known as the Time Wound, after having been sent into the future during the Dragon War. The Last Dragonborn also later defeated the first Dragonborn, Miraak, in Apocrypha after dealing with Hermaeus Mora in order to weaken Mora's disruptive champion.

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Source: http://elderscrolls.wikia.com/wiki/Dragonborn_(Lore)

Event: XCOM


Summary

XCOM begins in the spring of 2015, as a global alien invasion begins. Prior to the start of the story, a group of countries called the Council of Nations has banded together to create XCOM (short for Extraterrestrial Combat Unit), the most elite military and scientific organization in human history, tasked with defending them from the alien attack. XCOM proceeds to engage in a war against an extraterrestrial enemy with overwhelming technological superiority.

Members

Yic / Julinna / LeykaKen / Miola / Khris / Laeda / Aedan / GlaytonRey Shepard / Sofia Shepard / Iko

Jack / Kaiden / James Vega / Leliana / Isabela / Cassandra / Aela / Sousuke / Motoko / Rita Vrataski / Barney Ross / Lee Christmas

Video Record


Monday, January 14, 2019

Event: Fire Emblem: Awakening


Summary

Fire Emblem: Awakening takes place approximately 2000 years after the events of Fire Emblem: Shadow Dragon and the Blade of Light. In ancient times, the Fell Dragon Grima attempted to destroy the world. To stop Grima, the Divine Dragon Naga chose the ruler of the Halidom of Ylisse (known as the First Exalt) and granted them power through two magical objects: Falchion, a sword with the power to slay dragons; and the Fire Emblem, a magical shield. Using these, the Exalt struck down Grima, sending it into a long slumber. In the intervening period, the continents of Archanea and Valentia became known as Ylisse and Valm.

By the present time, the land of Ylisse is divided between Halidom of Ylisse, which continues to worship Naga, and is ruled by Exalt Emmeryn and defended by the Shepherds, her brother Chrom's militia force; the kingdom of Plegia, which worships Grima; and Regna Ferox, a country whose rulers periodically compete for dominance. Fifteen years prior to Awakening, the last Exalt of Ylisse, Emmeryn's father, waged a religious war against Plegia, which greatly damaged both countries and left bitterness on both sides. Ylisse has slowly recovered from the war thanks to Emmeryn's peaceful actions.

Members

Yic / Lucina / Morgan / Chrom / Sumia / Cynthia / Gerome

Video Record

Saturday, January 12, 2019

Event: Dragon Age: Inquisition


Summary

A peace conference between mages and templars is destroyed in a large explosion which also opens the Breach and numerous smaller rifts, from which demons from the Fade emerge. The Chantry's senior clerics, including its leader, the Divine, are killed in the explosion, along with many mages and templars. The only survivor of the blast is the player character, who emerges from a rift with a mark on his or her hand capable of closing the rifts, but no memory of what happened. Cassandra and Leliana, former assistants to the Divine, enlist the player character's help in closing several rifts. The player character begins to be referred to as the Herald of Andraste. Together with former templar Cullen and ambassador Josephine, they carry out one of the Divine's last orders and establish the Inquisition, an organization which can act independently to address the crisis and close the Breach and defeat the one who created it.

Members

Zets / Namiko / Alcon / Cassandra / Leliana / Morrigan / Cullen

Video Record

Zets Edition



Namiko Edition



Alcon Edition


Event: Dragon's Dogma: Dark Arisen


Summary

During its raid on the fishing village of Cassardis, a dragon approaches the hero of the story, telling them that he is the "chosen one", and proceeds to tear out their heart. Due to having their heart taken, the hero is revived as an "Arisen," and is destined to find and kill the dragon that stole their heart.

Members

Yic / Leyka / Julinna / Ken / Aedan / Glayton / Namiko / Dere / Iko / Zets

Vilja / Brelyna / Erik / Guts

Video Record

Event: Final Fantasy 14: A Realm Reborn


Summary

Final Fantasy XIV: A Realm Reborn takes place in the fictional world of Hydaelyn, a rich world filled with multiple environments and climates covering three large continents. The continent on which the game is set is called Eorzea. Ancient lore said that Eorzea used to be the land occupied by The Twelve, Hydaelyn's ancient deities, who themselves sprang along with all Hydaelyn's life from the Mothercrystal, a sentient crystal that is one of the focal points of the story. Eorzea is split up into multiple city-states, three of which the player can start from: the Nation of Gridania, the Sultanate of Ul'dah, and the thalassocracy of Limsa Lominsa. Alongside these are the theocracy of Ishgard, the scholar's city of Sharlayan, the barren lands of Mor Dhona, and the occupied city-state of Ala Mhigo. The continent to the north of Eorzea is home to the Garlean Empire, a militaristic state which sees the people of Eorzea as backward and ripe for conquest, and acts as the main antagonistic force of the game.

Members

Yulinna / Yic / Miola / Khris

Video Record

Yulinna Edition



Yic / Miola / Khris Edition